Bullets go backwards, increase in damage. Spawns arcing lightning from bullets in air. Inflicts the wither status effect on enemies upon using a blank.
![enter the gungeon console command for health enter the gungeon console command for health](https://gamertweak.com/wp-content/uploads/2020/08/soul-knight-codes-1280x720.jpg)
Inflicts the wither status effect on enemies upon hit. Spawns bullets upon rolling over enemy bullets. **Bullet Synthesizer:** (Passive) B tier. Increases damage by 0.0005 for every enemy killed. Increases damage for each enemy you're fighting. Shoots 8 homing lead maiden projectiles on damage. Has a chance to spawn a bouncing plague bullet on fire. Has a chance to spawn casings upon damaging enemies. Poisons enemies near you whilst standing still. Enemies have a rare chance to drop either spread ammo or hearts. Gives extended invincibility when you're damaged. **Blurple Guon Stone:** (Passive) C tier. Spawns a pool of fire, when you're damaged. * Only counts armor above 6 if you're playing robot. Increases damage for every shield you have. Gives you three permenant buffs upon use. * Weakened effect is from the Red Hood synergy. Enemies you damage get the weakened effect. * Nevernamed was responsible for this idea, thank him. * Monster Candy increases damage by 10% for every use. * **Monster Candy:** With Monster Blood, all candy types are replaced with Monster Candy. They each represent a common pickup item. * Candy types are Red, Gray, Green, Blue and Gold. shrine to activate on firing a gun, causing it to quickly fire 2 to 4 times at no extra ammo cost. Gives a 20% chance for the effect of the Y.V. Increases damage against enemies with less hp. Increases damage against enemies with higher hp. Increases damage against enemies with higher max hp. Has a chance to spawn a random item upon room clear. **Magic Vulture Feather:** (Passive) S tier. Increase rate of fire, accuracy and charge speed. If you get multiple kills before reloading, you get a knife for every kill, including the kill which triggered the knives, upon getting a knife. Getting another kill or reloading throws the knife wherever you're aiming. Killing an enemy spawns a knife which circles the player. **Low Priest's Cloak:** (Passive) S Tier. * **fish:** With Barrel, increases both of said chances.
![enter the gungeon console command for health enter the gungeon console command for health](https://modworkshop.net/mydownloads/previews/72947_1606176029_e9cf57376076f55dcb9e86c950349507.png)
* **Cat Snack (Excluded):** (Passive) Old version of cat snack. Upon firing, has a chance to make the projectile shoot out 4 fish on hitting an enemy or projectile dustrection. * **keysight:** With Yellow Chamber, spawned keybullet kins are guaranteed to be jammed. Enemies you kill have a chance to spawn key bullet kin. Upon firing, adds a chance to fire leaves. **Jeremy the Blobulon:** (Passive) B tier. * **Mirror Cannon** - With Glass Cannon, petrification is guarenteed and also works on bosses. * Petrification slows enemies down by 80%. Has a chance to petrify enemies upon damaging them. Slightly increases damage and bullet size. **Slightly Larger Bullets:** (Passive) C tier. A lot of the current information may be outdated. Please note I'm working on a Google Docs containing my items, their synergies, their effects, and more.
#Enter the gungeon console command for health mod
Like this mod for some reason? Want to discuss it with felow geniuses? Come to the Official Prismatism discord Server, at
![enter the gungeon console command for health enter the gungeon console command for health](https://simoncoenen.com/images/projects/klokslagtwaalf/other/developerconsole.jpg)
To sum it all up, this mod adds a whole bunch of new items (both active and passive) and guns, some of which also have synergies. Prismatism, formerly Blazeykat's Garbage Item Pack, is a mod which is going to get its description rewritten soon™.